
- DINK SMALLWOOD 2 MAC OS X
- DINK SMALLWOOD 2 PATCH
- DINK SMALLWOOD 2 CODE
- DINK SMALLWOOD 2 LICENSE
- DINK SMALLWOOD 2 FREE
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DINK SMALLWOOD 2 CODE
The source code became available on GitHub shortly after.
DINK SMALLWOOD 2 FREE
In October 2017 the HD version became fully free and open source too.

A new feature is instant-load and instant-save where the player can save and load the game at any point - as opposed to the original game where saving was only possible at specific points in the game. In the Windows/Mac/Android versions, it is also possible to play the fan-made D-Mods.
DINK SMALLWOOD 2 MAC OS X
Dink Smallwood HD Īs of December 16, 2011, a new version of Dink Smallwood called "Dink Smallwood HD" has been developed for iPhone, iPad, Android, Windows XP/Vista/7, webOS and Mac OS X by Seth Robinson. ĭFArc2, a small GTK+ utility program, makes it easy to play and manage the Dink Smallwood game and its numerous Dink Modules (or D-Mods). It is continuously updated and is the most successful source port so far. GNU Freedink is based on the original v1.07 source code release, but has modes to run like v1.08. GNU FreeDink was ported to a variety of platforms including the PlayStation Portable, Linux, AmigaOS 4 and Mac OS X among others. The GNU GPL licensed GNU FreeDink fork, which is developed under the GNU Project umbrella, works on replacing the last proprietary sounds to make the game completely Free software. After eight-and-a-half months of development and numerous builds of alpha, beta, and release candidate testing involving the community, Dink Smallwood 1.08 was released as community-fixed version on March 10, 2006. Robinson hoped that the numerous longstanding bugs in Dink would be fixed and the experience for new players would be streamlined.
DINK SMALLWOOD 2 PATCH
In 2005, Seth Robinson asked Dan "redink1" Walma, the owner of the Dink Network fan site, to create a new patch for Dink Smallwood.

Ī handful of projects focused on upgrading or porting Dink Smallwood have surfaced, most of them being canceled or postponed indefinitely. In 2008 the artwork was published (without some sounds) under a Zlib license.

DINK SMALLWOOD 2 LICENSE
After years of being pressed to do so, Seth finally decided to release the source code on Junder a Zlib-inspired own license without the content which was kept proprietary freeware. He commonly cited the game's sloppy and embarrassing coding as a reason for withholding the source from the community. Shortly after the freeware release, fans of the game often asked Seth Robinson if he had any plans to release the game's source code, to which he generally replied no. It was announced a short time later that the game would be distributed as freeware, and the freeware version of Dink Smallwood was released on October 17, 1999. The game could be purchased from retail stores in Europe via European publisher Iridon Interactive however, Robinson Technologies did not secure a publisher for the United States, requiring them to sell to this region via mail order at the price of $25 (including shipping).īy the summer of 1999, Robinson Technologies had sold out of all their copies of Dink Smallwood and claimed that there were no plans to publish more copies. The game was initially released in 1997 for purchase in the United States and Europe.

Mitch Brink composed several of the game's music tracks. After that, he goes in the Darklands to kill the mighty evil, Seth.ĭink Smallwood was developed by Robinson Technologies in the mid 1990s, at the time consisting of Seth Robinson, Justin Martin, and Greg Smith. Dink eventually makes it his quest to defeat this mysterious cult. Along the way, he hears of a powerful and sinister group known as the Cast whose nefarious deeds are threatening the kingdom. He is then told to go out of his village, into the world to find his aunt, and start living a new life with her. Somehow, as he is outside, his house burns down, killing his mother. His father is said to have disappeared, leaving him behind in a small village with his mother. Dink is never freed from the grievances of being a pig farmer, a fact he is far too often reminded of by his nemesis, Milder Flatstomp.ĭink starts out as a pig farmer, living a normal life in his village, Stonebrook. The game has a satirical off-color slant, including everything from a fiercely abusive uncle to a town that worships ducks. The game features isometric, Diablo-like gameplay, including weapons, items, and magic. The game centers on Dink, a pig farmer-turned-hero who embarks on various quests throughout his world. The house of Dink Smallwood at the start of the game, before it burns down.
